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Version 1.0 |
Panzer General II Shp Tool |
© Luis Guzmán |
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| This is a windows program to maintenance SSI Panzer General II SHP and DAT files. |
| I made this program to help on handling PG2SHP & DAT files, but be aware this tool does not includes any graphic editor, as there are many good ones all over around.. This tool includes most
of the features you need to create SHP and DAT files and for modifying any
SHP or DAT file. |
Installation
Getting started
DAT options
SHP Tool
SHP Maker
Using Photo Shop Proto to make a bitmap using the PG2 palette
Using Adobe Photoshop to make a bitmap using the PG2 palette * Cortesy from Rick Robinson *
To install, just copy the executable file wherever you like, no additional files are required to run.
By default no files are loaded, but last files and folders you used are remembered to help on reloading.
All options can be accesed through a menu option and most of them also using the toolbar; place mouse upon a button and a short tooltip will pop up with a short explanation.
Program starts on SHP Tool View but surely you will not see any file nor picture until you select a folder where you keep shp files. This folder will be remembered so next time you will start at the point you worked before.
From here you can switch to any of this views
Dat Tool View wher you can create or load a DAT file.
Once you have one, you'll see a list of all
files included and the icons included on selected item. You can modify this
DAT file. Last six files opened are saved as recent files, for quick
re-loading.
There is no SAVE, nor SAVE AS option as any action you
can use, will update the file on disk, a back up copy will be made anytime you
modify a DAT file.
ShpMaker tool, Here you will se a list of Bitmaps in a folder. You can create SHP files starting from those bitmaps
Each folder you can select is stored into windows registry to remember your last enviroment.
Options are available as menus, toolbar or buttons and sometimes they are not allowed depending on context.
Once you have loaded a DAT
file, you should have a list of files on left hand side.
There is always an item selected and its icons are shown. You change selected
item by clicking on another item.
For selected item you can see its icons as single icon mode or as collage mode.
To select a different icon, type it number or use
|<
<< >>
>| buttons.
You can see single icons at
normal size or zoomed x2,x3,x4, x5 or as a collage. You can get it mirrored.
At any time an icon is bigger that picture box, it will be resized to fit into, so check size and position reading the info upon picture box.
Even if viewing as a collage, there is one selected icon whose data is shown.
You can filter the list to show only Unit's files (it really filters all files having 9 icons), only interface files (will filter all files with icons different than 9) or all files (default).
Available options:
Create DAT file (repack files
on a folder)
Will create a new DAT file (not need to call it panzer2,dat). You will
be prompted to include all files in a folder or only SHP files.
Unpack to a folder
Will extract each item as a file into the folder you select.
Extract SHP
Will extract selected item to file into the folder you have loaded the
DAT file.
Replace selected item
Will replace an item with a same named file (on same or different folder).
Replacement do not need to be same size, only same name.
Remove selected item
This option will remove any item from the DAT file.
Add SHP file
This option will add a new SHP file. It takes care of sorting so no need of
index files, nor repacking to add new SHP files into a DAT file.
This last 3 options will update DAT file on disk, so no need to change name or whatever. A back up copy will be saved each time the tool modifies DAT file on disk, it will be numbered to avoid overwitting any valid data.
Additional options:
Save as BMP
Will save as a 8 bits-256 PG2 palette Bitmap.
It will save whatever you see on screem, tha is a single icon or collage.
Save All icons as BMP
This option will save each icon as a different
Will save as a 8 bits-256 PG2 palette Bitmap.
Load Palette
This option will prompt for a .PAL file to replace the internal one, so you
can check how different palettes will show
but this not update the files itself
Save Palette
This option will save internal palette as a PAL file either ASCII or binary.
(*) a PAL file is a 256 array of 4 bytes color entries
I think this options cover anything you could need to tweak your DAT file anyway you can need, but if you found there is something missing, do not hesitate to tell me.
This option will pop up a
new window to work on a SHP files. You can just see all your SHP files and
their icons or edit any of them.
On left hand you will se your SHP files and for selected one its icon list and
a picture of them.
Here you can:
Select a folder to browse SHP files
Last folder you select will be remembered for future use.
Save single icon as BMP.
Wil save selected icon as 8 bits 256 color bitmap
Save all icons as BMP files
Wil save each icon on SHP as a 8 bits 256 color bitmap
Change how to see icons
There are options to show icons as single or collage and to show mirrored.
Icons Options
Insert BMP
This will insert a new icon using the picture stored in a BMP file. The new
icon will be listed before the icon selected when you hit the option.
Append BMP
This will append a new icon using the picture stored in a BMP file. The new
icon will be listed as the last icon.
Remove Icon
This will remove the selected icon from the S16 file..
This tool is intended to create new SHP very
easy. It can be accessed both from main DAT view or from SHP Tool view.
Each time you click on a bitmap, the image will be shown on the box at the top
right side.
There are 3 basic options to create SHP files:
To make it easier multiselecting you can filter the bitmap files.
Be aware that you should use 8 bit -256 color bitmaps using the proper PG2
palette (included on package).
You should pay attention to bitmap info showing upon picture box. If anyway you
decide to use a bitmap 24 or 32 bits, there is an internal converter that will
do its best on replacing true color data into PG2 palette entries, but there
are much better tools to change bitmap resolution as PSPor Adobe PhotoShop
among others.
There are also a preview switch to turn off image preview and a Zoom button to switch between normal or fitted size.
Using Jasc Photo Shop Proto to make a bitmap using the PG2 palette
Using Adobe Photoshop to make a bitmap using the PG2 palette
b.)
If it is a Color image then IMAGE > MODE > COLOR
TABLE and browse to find and LOAD “photoshop_PG2.act “
(it
is included within the package).
Press OK
NOTE: Sometimes with Black & White files there appears to be a little problem…rather then explain it just do this:
If it
is a Black & White image and the color is distorted or strange
just
reload your image into Photoshop
then
select IMAGE > MODE > RGB COLOR
then
go back and select IMAGE > MODE > INDEXED COLOR and go to step 3b)
and follow through